Nation Victory Point and Information
Table
| Nation |
Victory Point Award and Notes |
| Romans |
Any Time up to end of Turn 3:
-
Alban, Dalriada, Dunedin: [3]
-
Pennines, York: [2]
-
Avalon, Bernicia, Cheshire, Cumbria, Devon, Downlands, Essex, Galloway,
Hwicce, Kent, Lindsey, Lothian, March, N. Mercia, S. Mercia, Norfolk, Strathclyde,
Suffolk, Sussex, Wessex: [1]
-
Clwyd, Cornwall, Dyfed, Gwent, Gwynedd, Powys: [0.5]
Turn 5:
-
Each area occupied by a Roman fort or a nation which has submitted:
-
Cheshire, Essex, York: [3]
-
Hwicce, Kent, N. Mercia, S. Mercia, Norfolk, Suffolk, Sussex, Wessex: [2]
-
Avalon, Bernicia, Cumbria, Lothian, March, Pennines: [1]
Notes:
-
Must move to adjacent land areas from English Channel.
-
Minimum army strength Turns 4 and 5. (Rule 10.3)
-
Have special abilities regarding movement (5.13), capacity (5.22), and
overpopulation (6.0).
-
The Brigantes, Picts and Welsh may submit to Roman rule. (Rule 11.0)
|
| Romano-British |
During Any Turn:
-
Each Jute, Angle or Saxon army destroyed during Romano-British turn: [1]
-
Kill Hengist: [3]
Turn 7:
Notes:
-
No Romano-British population increase Turn 6.
-
Arthur and two cavalry units enter as special reinforcements Turn 7.
(Rule 10.5)
|
| Belgae |
During Any Turn:
-
Each Roman army destroyed: [2]
-
Each Roman fort destroyed: [2]
Turn 4:
-
Each English area south of York/Cheshire: [1]
End:
-
Each area in England and Wales: [1]
|
| Welsh |
During Any Turn:
-
Each Roman army destroyed: [1]
-
Each Roman fort destroyed: [1]
-
Kill Hengist: [1]
Turns 4,7,10,13:
-
Powys: [2]
-
Each other area in Wales: [1]
-
Each area outside Wales: [0.5]
Turn 7 (optional):
Any time during Turns 8,9:
End:
-
Powys: [2]
-
Each other area in Wales: [1]
-
Avalon, Cheshire, Hwicce, March: [1]
-
Each other area outside Wales: [0.5]
Notes:
-
May submit to the Romans when occupying less than five areas. (Rule
11.1)
-
May send armies to Brittany on Turns 5-7.
-
May score points for armies in Brittany on Turn 7.
|
| Brigantes |
During Any Turn:
-
Each Roman army destroyed: [3]
-
Each Roman fort destroyed: [1]
Turn 4:
-
Strathclyde: [3]
-
Galloway: [2]
-
Each other area: [1] (Note #2)
Turn 7:
-
Strathclyde: [3]
-
Bernicia, Cumbria, Dalriada, Dunedin, Galloway, York: [2]
-
Each other area: [1] (Note #2)
Turn 10:
-
Strathclyde: [4]
-
Cumbria: [3]
-
Bernicia, Dunedin, Galloway, York: [2]
-
Each other area: [1] (Note #2)
Turn 13,End:
-
Strathclyde: [5]
-
Each other area: [1] (Note #2)
Notes:
-
May submit to the Romans when less than four areas. (Rule 11.1)
-
May submit to the Angles when occupying three or less areas in Scotland
and Galloway. (Rule 11.2)
-
Can only score points for the following areas:
-
Dunedin, Dalriada, Strathclyde, Lothian, Galloway, Cumbria, Pennines, Bernicia,
Cheshire, York, March, N. Mercia, Lindsey, Isle of Man.
|
| Picts |
During Any Turn:
-
Each Roman army destroyed: [1]
-
Each Roman fort destroyed: [3]
Turns 4,7,10,13:
End:
-
Alban, Mar, Moray: [3]
-
Caithness, Dalriada, Dunedin, Skye: [2]
-
Galloway, Hebrides, Lothian, Orkneys, Strathclyde: [1]
Notes:
-
Boats: Turns 4-6.
-
May raid Turns 4-5.
-
May submit to Romans when occupying fewer than three areas. (Rule
11.1)
-
Can never score points for holding any area south of Galloway, Lothian
or Bernicia.
-
Can score points for the Isle of Man.
|
| Caledonians |
Turns 4,7:
-
Caithness, Hebrides, Orkneys: [2]
-
Dalriada, Moray, Skye: [1]
Turns 10,13,End:
-
Hebrides, Orkneys: [2]
-
Caithness, Dalriada, Moray, Skye: [1]
Notes:
-
Boats: Turns 4-6.
|
| Lagin |
During Any Turn:
-
Each Roman fort destroyed: [1]
-
Each (non-Lagin) army destroyed while raiding: [1]
Turn 4,7:
-
Avalon, Cheshire, Cornwall, Cumbria, Devon, Dyfed, Gwynedd, Kilkenny, Meath:
[2]
-
Ulster, Connaught: [1]
Turns 10,13:
-
Avalon, Cheshire, Cornwall, Cumbria, Devon, Dyfed, Gwynedd: [1]
-
Each area in Ireland: [1]
Turn 14:
End:
Notes:
-
Boats: Turns 4-6.
-
May not land north of Cumbria and York.
|
| Ui Niall |
Turn 7:
-
Meath: [5]
-
Connaught: [3]
-
Ulster, Kilkenny: [2]
Turn 10,13,End:
-
Meath: [2]
-
Each other area in Ireland: [1]
|
| Ulaid |
During Any Turn:
-
Each enemy army destroyed while raiding: [1]
Turn 4:
-
Ulster, Connaught: [2]
-
Each other area: [1]
Turn 7:
-
Dalriada, Dunedin, Skye, Ulster, Connaught: [2]
-
Each other area: [1]
Turn 10,13,End:
-
Dalriada, Dunedin, Skye: [2]
-
Each other area: [1]
Notes:
-
Boats: Turns 4-8.
-
May ignore overpopulation restrictions Turn 6.
-
May only use Turn 7 Major Invasion second movement/combat phase to move
armies into or within the Scotland area.
-
May not land south of Galloway, nor east of Caithness and Orkneys.
-
Never score points for areas south of Lothian or Galloway.
|
| Dal Cais |
Any time during Dal Cais Turn 14:
-
Each Lagin/Dubliner/Ui Niall/Norseman army killed: [1]
Turn 14:
-
Meath: [3]
-
Kilkenny: [2]
-
Ulster, Connaught: [1]
End:
-
Each area in Ireland: [1]
|
| Norsemen |
Any time during Turns 12-16 (only scored once):
-
Cumbria, Hebrides, Orkneys, Isle of Man, Meath: [1.5]
-
Avalon, Cheshire, Clwyd, Dalriada, Dyfed, Galloway, Gwent, Gwynedd, Mar,
Moray, Pennines, Skye, Strathclyde, Connaught, Ulster, Kilkenny: [0.5]
Turn 13 (in addition to above):
-
Cumbria, Hebrides, Orkneys, Meath: [3]
-
Skye, Isle of Man: [2]
-
Avalon, Cheshire, Clwyd, Dalriada, Dyfed, Galloway, Gwent, Gwynedd, Mar,
Moray, Pennines, Strathclyde, Connaught, Ulster, Kilkenny: [1]
End:
Notes:
-
Boats: Turns 11-14.
|
| Dubliners |
Turn 13:
-
York: [4]
-
Meath: [3]
-
Cumbria: [2.5]
-
Isle of Man: [2]
-
Avalon, Bernicia, Cheshire, Dalriada, Dyfed, Gwent, Connaught, Ulster,
Kilkenny: [1]
End:
-
As Turn 13
-
Each other area: [0.5]
Notes:
-
Boats: 12-14.
-
Cannot land north of Skye or south of Avalon.
|
| Danes |
Turn 11:
-
Each area occupied after combat and before the mandatory raider withdrawal:
[1]
Turn 12:
-
Each area occupied at any time during Danish turn:
-
York: [4]
-
Bernicia, Cheshire, Cumbria, Essex, Lindsey, Lothian, N. Mercia, Norfolk,
Pennines, South Mercia, Strathclyde, Suffolk: [2]
-
Kent, March: [1]
-
Avalon, Cornwall, Devon, Downlands, Hwicce, Sussex, Wessex: [0.5]
Turn 13, End:
-
York: [4]
-
Essex, Lindsey, N. Mercia: [2]
-
Cornwall, Devon, Dunedin, Strathclyde: [1]
-
each other area in England: [1]
Turn 14:
-
Canute: King at end of Danish turn: [4] (Rule 12.4)
Notes:
-
Boats: Turns 11-15.
-
On Turn 11, must raid and may not settle.
|
| Jutes |
During Any Turn:
-
Each Roman army destroyed: [1]
-
Each Roman fort destroyed: [3]
-
Each Romano-British army destroyed during Jute turn: [1]
-
Kill King Arthur: [3]
Turn 4:
-
Kent: [4]
-
Essex, Sussex, Wessex: [2]
Turns 7,10,13,End:
-
Kent: [2]
-
Essex, Sussex, Wessex: [1]
Notes:
-
Boats: Turns 4-8.
-
May ignore overpopulation restrictions Turns 4-5.
-
Cannot land north of Mar or Cornwall.
|
| Norwegians |
During Any Turn:
-
Kill Harold the Saxon [3]
-
If Harold is never brought into play, Kill William [3]
Turn 15:
-
For occupying area any time during the Norwegian turn:
-
York: [5]
-
N. Mercia: [3]
-
Bernicia, Cumbria, March: [2]
Turn 16
End:
Notes:
-
Boats: Turns 15.
-
Must move from North Sea to adjacent land area.
-
May be King Turn 16 only.
-
Receive one reinforcement army in the North Sea at the beginning of Turn
16 for each area the Norwegians occupy.
|
| Saxons |
During Any Turn:
-
Each Roman army destroyed: [1]
-
Each Roman fort destroyed: [3]
-
Each Romano-British army destroyed during Saxon turn: [1]
-
Kill King Arthur: [3]
-
Kill Danish Brothers: [3]
-
Kill Harald Hardrada: [3]
-
Kill William: [3]
Turn 4:
-
Each English area south of Cheshire/York/Lindsey/Norfolk: [1]
Turn 7:
-
Essex: [3]
-
Avalon, Sussex, Wessex: [2]
-
Kent, Suffolk: [1.5]
-
Cheshire, Cornwall, Devon, Downlands, Hwicce, March, N. Mercia, S. Mercia,
Norfolk, York: [1]
Turn 10:
-
Avalon, Downlands, Essex, Hwicce, Sussex, Wessex: [2]
-
Kent: [1.5]
-
Cornwall, Devon, March, S. Mercia, Norfolk, Suffolk: [1]
Turn 13,End:
-
Each English area, excluding Galloway, Lothian, Cumbria, Bernicia, but
including Devon, Cornwall: [1]
Turn 16:
Notes:
-
May ignore overpopulation restrictions Turns 4-5.
-
Boats: Turns 4-10.
-
Cannot land north of Mar or Cornwall.
-
Cannot score more than half as many points for holding areas outside England
as they score for areas inside England.
|
| Angles |
During Any Turn:
-
Each Roman army destroyed: [1]
-
Each Roman fort destroyed: [3]
-
Each Romano-British army destroyed during Angle turn: [1]
-
Kill King Arthur: [3]
-
Kill Danish Brothers: [3]
-
Kill Harald Hardrada: [3]
-
Kill William: [3]
Turn 4:
-
Each English area north of Kent/Sussex/Downlands/Avalon: [1]
Turn 7:
-
York: [3]
-
Bernicia, Dunedin, Lothian, N. Mercia, Norfolk: [2]
-
Cheshire, Cumbria, Essex, Hwicce, Lindsey, March, Pennines, South Mercia,
Suffolk: [1]
Turn 10,13,End:
-
Bernicia, Cheshire, Hwicce, Lothian, N. Mercia, Norfolk, Pennines, York:
[2]
-
Cumbria, Galloway, Lindsey, March, S. Mercia, Suffolk, Isle of Man: [1]
Notes:
-
Boats: Turns 4-10
-
Cannot land north of Mar.
-
May ignore overpopulation requirements Turns 4-5.
-
Brigantes may submit to Angles. (Rule 11.2)
-
Cannot score more than half as many points for holding areas outside England
as they score for areas inside England.
|
| Normans |
During Any Turn:
-
Kill Harold the Saxon: [3]
-
If Harold is never brought into play, kill Harald Hardrada: [3]
Turn 15:
-
Be sole occupying nation at any time during turn:
-
Essex: [4]
-
Wessex: [3]
-
Kent, S. Mercia, Suffolk, Sussex: [2]
-
Hwicce, Norfolk, Avalon: [1]
Turn 16:
End:
-
Each English area: [1] (but only if William is alive.)
Notes:
-
May be King Turn 16 only.
-
Must move from English Channel to adjacent land area.
-
Receive one reinforcement army in the English Channel, one for each of
the following territories held at the end of Turn 15, at the beginning
of Turn 16 (Rule 10.72):
-
Hwicce, Essex, Wessex and S. Mercia.
-
Receive three armies for killing Harold the Saxon Turn 15.
-
Cavalry armies may be taken in lieu of two regular armies each.
-
Must occupy Essex and/or kill Harold the Saxon (Harald Hardrada, if Harold
is never brought into play) by the end of Turn 15 if points are to be scored
as occupying nation during the turn.
|